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Rally

Difficulty: Intermediate


Overview

A Rally is when two (or more) players decide to play a long game of reflecting back and forth, usually at longer distances. It's a test of dedication and focus - in theory, a rally can go on forever if both players want it to.


What is a Rally?

The norm is a rally between two players who keep deflecting until one misses. The concept is simple: fight to stay alive the longest with the most deflections.

flowchart LR
    A[Rally Start\nSlow rocket] --> B[Mid Rally\nSpeed increasing]
    B --> C[Late Rally\nSpeed caps]
    C --> D[Turn rate increases\nStill deflectable]

Speed and Turn Rate Behavior

On most configs, the rocket doesn't get infinitely faster. At a certain speed, it caps and turn rate increases instead. This prevents rockets from becoming impossible to deflect.

Rally Stage Speed Turn Rate Deflectability
Early Slow Low Easy
Mid Increasing Low-Medium Normal
Late Capped Increasing Harder angles
Extended Max speed High turn rate Still possible

Config Dependent

Different servers have different speed caps and turn rate increments. Rallies look very different across configs.


Rally Variants

Standard Rally

Two players at distance, reflecting back and forth. Pure endurance.

Passing Rally

Players can switch the rocket to another player, passing it around. This creates a unique multi-player rally where the rocket changes targets intentionally.

Rally Steal

A rally can be stolen mid-game by another player. This is both a technique and a disruption.

When stolen:

  • The timing changes for the original players
  • The rocket may switch to a different target
  • See Stealing for details

Rally Distance

Longer distance is typical for rallies:

  • More reaction time
  • Cleaner deflections
  • Less chaotic
  • Tests pure skill

Close range rallies are rare:

  • Much harder to sustain
  • Quickly becomes CQC
  • Higher chance of accidental techniques

What Makes a Good Rally Player

Quality Why It Matters
Focus Rallies require sustained concentration
Consistency One miss ends it
Patience Don't force unnecessary techniques
Endurance Mental stamina over many deflections
Adaptability Handle speed and turn rate changes

Rally Etiquette

In most servers, if two players are clearly rallying:

  • Don't steal their rocket
  • Let them finish their exchange
  • Wait for the rally to end naturally

Stealing During Rallies

Stealing a rally rocket is usually frowned upon. Some servers punish it, others allow it. Know your server's rules.


Ending a Rally

A rally ends when:

Ending Description
Miss Someone fails to deflect
Kill Someone lands a killing technique
Steal Another player takes the rocket
Pass Intentional switch to another player
Timeout Some servers have rocket timeouts

Rally Strategy

When to Keep Rallying

Situation Reason
You're comfortable at current speed Keep going
Opponent seems stressed Pressure builds
Testing their limits See when they crack
You enjoy long rallies It's a playstyle

When to End It

Situation Reason
Good angle opportunity Take the kill
Approaching your speed limit End before you fail
Getting bored Nothing wrong with that
Opponent is too comfortable Change the dynamic

Config Effects on Rallies

Config Setting Effect on Rally
Speed cap How fast rockets max out
Speed increment How quickly speed increases
Turn rate increment How turn rate changes at cap
Max turn rate Upper limit on turn rate

Different configs create different rally experiences:

  • Low speed cap: Rallies stay manageable longer
  • High speed cap: Extreme speeds reached
  • High turn rate increment: Angles get wild at extended rallies

Practice Tips

Rally Training

  1. Find a rally partner at similar skill level
  2. Practice sustaining long deflection chains
  3. Learn your comfortable speed threshold
  4. Practice intentional rally breaks (killing techniques)
  5. Work on focus and concentration over time

  • Switch: Passing to other players during rally
  • Stealing: Taking a rally rocket
  • Sniping: Targeting unexpected players

Common Rally Mistakes

Mistake Problem Fix
Rushing Miss reflects Patience pays
Going passive Become predictable Stay active
Ignoring speed Get overwhelmed Plan for speed increase
Overcommitting Miss when it matters Save aggression


Next Steps

Learn Switch techniques to break patterns and surprise opponents.